A range of events including circuit racing, multi-class racing, time trials and the return of drift mode and Elimination all keep things fresh across the board. This mode as always been the focus of the series in the past, maintaining its integrity with over 100 hand-picked cars ranging from muscle and GT classes to the latest electric cars, stadium trucks and even big rigs. This is also why the story mode is a good test bed to see how the game works and get an idea for multiple facets of racing. The career mode makes its return offering the ability to race multiple classes of race cars across 250 events. Driven to Glory is a solid effort from Codemasters at doing something different and I recommend playing through this to get your Driver Affinity up and also to win money before jumping into other modes. It does put a name to some of the faces during races and some of these characters carry over to the other modes. The story seemingly seems to recognize your existence towards the very end. The other major point is the story seems to focus on everyone else but you, and there isn’t a character that portrays you either. The issue that cropped up is the fact that the cutscenes seem shorter and get spaced out between two to three races. You’re introduced to other characters who are a part of the Seneca Racing team to add more depth and get you to care about the team. The implementation seemed to trail off the more the story mode progresses. The story features dramatic tropes of what goes on behind the scenes of a racing league and does offer a pay off that seems to set up for a sequel. Most of these narratives in other games are cringy, but the acting and writing is solid here. The antagonists don’t crop up until the later half of the story with Ravenwest, as the best driver on the circuit and his uncle - who owns the team - seem to have an advantage. The first half of the story focuses on making it to the gauntlet with the main rivalry consisting of Seneca Racing and VOLTZ Racing. The development of the story introduces new characters overtime and tries to give personality and background stories to each. The character-driver story sees players progressing through about thirty chapters. The team also used virtual production techniques similar to what was used in The Mandalorian. The actual film quality during these cutscenes is shot well and looks impressive. Rather than having CGI, Driven to Glory is filmed in real time with real actors including award-winning actor from Sex Education, Ncuti Gatwa. This story is inspired by the Netflix Series documentary Formula 1: Drive to Survive, as Codemasters went this route in F1 2021 to add something new. This documentary-style filmed story focuses on Seneca Racing, who before the GRID World Series begins is down a driver and manages to find you to bring aboard. The narrative-driven story mode revolves around a racing team on the brink of extinction. What shines the most about the game, however, is the driving and most importantly the technical implementations. The biggest attempt at trying something different comes in the form of a new story mode called Driven to Glory that includes full-motion video and real actors. Codemasters has released GRID Legends, which keeps the heart of the game intact while offering new additions to keep the longevity alive. The series was rebooted three years ago, but the experience of continually unlocking cars and progressing through the career felt a bit dated. Codemasters’ GRID franchise has managed to offer a fun simcade experience dating back to 2008.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |